Development, development, development… While I continue to write, I continue to design, and the toughest thing sometimes is figuring out a final look for things. Obviously none of this comes close to what I want for the final art of the comic, but it serves as a good exercise in grayscale, and ideas for character expressions and moments. Supporting characters are sometimes tougher to write for than main characters, and I think that also applies for design. Heidi and Pasquale are friends of Pearl, but I gotta make sure they don’t become redundant. Alas, I again feel I’m showing too much, especially when I don’t see a release of this comic coming anytime soon. Anyway, this is how I think about it sometimes.
I write this because this time, this year, writing my resolutions means something different to me.
Because I think this will be good for me.
To be a better person.
Be happier with my life.
Be closer to my friends and family.
Be calm.
Be hopeful.
Be inspired.
Be assertive.
Be compassionate.
Be employed.
Be rich.
Be satisfied.
Be realistic.
Be rational.
Be energetic.
Be new…
Actually scratch all that,
and just,
Be.
Ré
It’s the first thing you ask another artist and perhaps the very same question you ask yourself in an attempt to define your aesthetic: “what are your influences?” I don’t know why that question is given to artists so much, and somehow escapes people in other occupations (or perhaps it doesn’t and maybe my artist bias prevents me from seeing otherwise,) but when was the last time you heard someone ask a mathematician or a physicist ‘what are your influences?’ rather than ‘what got you interested in science or math?’ Somehow artists are “influenced” as if by a divine intervention, much like the concept of talent. But alas, I’m not here to discuss semantics, so influences it will be.